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Posts posted by VanillaYoghurt
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Just a suggestion about increasing the price of ammo as well as reducing the amount of ammo received per transaction. If Ammo prices are increased and ammo stock are lower people can still have guns to run around with but they might take more consideration into where and when they use it. This could potentially reduce the amount of unprovoked attacks as well as the daily pre tsunami free for all shootouts as ammo would have to be replenished at significant cost.
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Sold
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My apologies if this should be in Business idea's section, I didn't have a business plan so posted it here.
My suggestion is an Auction House as an alternative to used car dealerships, this could potentially be used for other in game items such as weapons and accessories.
An auction house would be an opportunity for people to pickup a bargain or make a profit after modifying base vehicles, picking up a bargain in game and attempting to flip it at auction for a profit whilst taking on the risk of making a loss. Could also be used to purge the used car dealerships periodically or for new vehicles to the city that are in short supply as opposed to first in best dressed.
This could be ran as a passive business with items being added and an auction time being set or a civ controlled business which could include live auctions as a regular event.
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Application structure
(IN CHARACTER)
Name:
Stephen Dank
Previous/Current Employment:
True Blue Towing: Experienced
Character Backstory (minimum 60 words):
Stephen arrived from W.A. looking to start a new life in Victoria and to find work in the automotive industry. After working briefly as a Garbage truck driver and a taxi driver to meet some locals and learn the new roads he quickly found work as an Apprentice at TBT, after a few short weeks of hard work Stephen was promoted to Novice and then to experienced. Stephen often works alone all hours of the day/evening but is very capable of working as part of a team. Stephen is generally a law biding citizen and a stickler for the rules however on occasion has mixed with the wrong crowds.
Past crimes committed/bans:
Single offense of Stolen NPC vehicle and vehicle chop. No bans.
Skills you can bring to GMG:
Hard work, dedication and maturity. Along with an eye for detail and thoroughness.
What you believe our values represent:
Honesty, Integrity and hard work and fairness for all.
The time you are able to commit to GMG:
5-15 hours every second week, and 5 - 10 alternate week.
What sets you apart from other applicants? (minimum 30 words)
I am able to work during non - peak times for quite a few hours every second week to assist with the RP experience for those on at that time, as well as working hours during city peak times.
(OUT OF CHARACTER)
Character Name:
Stephen Dank
Steam Name:
Vani11aYoghurT
Discord Name:
VanillaYoghurT#1352
Age:
34
Date you joined BlueBird:
27/11/2019
Are you Whitelisted:
Yes
Have you joined GMG's Discord:
Yes
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Could be a lot of fun, open to interpretation but following along from the TV shows with plenty of entrants, plenty of clues, plenty of hiding spots around the city.
Could do it as individuals or as duo's/teams, even corporate could be fun getting different companies and org's competing against each other.
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Personal damage over time
in Server Suggestions
Posted
I'm not sure if this is possible but my suggestion is to trial damage over time for citizens similar to how a vehicle that is damaged to 400-500hp takes damage constantly until it is disabled.
For example: Player 1 is punched a couple of times and falls over, takes damage to legs and head and hp is lowered to <50% this damage then slowly decreases perhaps at a rate of 1% per 10-20seconds until 0 and blackout. This could be slowed by the use of bandages by police or whoever to allow for RP to finish or citizen to visit hospital.
Pros:
Cons: